In this workshop, we explored the question of how digital objects can be designed in such a way that they ”leave traces“ of the way they work. Rather than having shiny and smooth surfaces that reveal nothing of what is going on behind the screen, they might become interfaces through which users can engage with the bigger questions of our digital society such as dataveillance, commodification, and profiling. I am not yet sure how objects can be designed that way, but for me, the rich interactions of the workshop itself constituted such an interface. Would it be possible to design digital objects so that such interactions could become part of their daily use?